Unity 3 Game Development Hotshot Book Review

unity-game-development-hotshot-book-review-preview

Following on from my review of Unity 3.x Game Development by Example Beginner’s Guide here is a review of Unity 3 Game Development Hotshot by Jate Wittayabundit.  

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Unity 3.x Game Development by Example Beginner’s Guide Book Review

unity-game-development-by-example-book-review-preview

I’ve been lucky enough to be asked to do a couple of Unity book reviews recently, the first of which is Unity 3.x Game Development by Example Beginner’s Guide by Ryan Henson Creighton.  

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Interview With Flash Blogger Supremo Emanuele Feronato for ActiveTuts

emanuele-feronato-interview-activetuts-preview

I had the pleasure on interviewing a certain flash game guru Emanuele Feronato recently, the author of ‘Flash Game Development by Example’, for ActiveTuts.

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Getting Started With Unity Colliders & Unityscript Tutorial for ActiveTuts

unity-colliders-unityscript-tutorial-activetuts-preview

Detecting collisions within your game is a crucial element of both realism and functionality. In our level from the last tutorial you’ll currently be able to walk through the trees and walk off the level itself which is neither useful nor realistic! Let’s get that fixed with the use of Colliders.

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Interview with Unity3d Guru Will Goldstone for ActiveTuts

unity-will-goldstone-interview-game-development-essentials-book-preview

I had the pleasure on interviewing a certain Will Goldstone recently, the author of ‘Unity Game Development Essentials’, as part of Unity Week on ActiveTuts.

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